overlevende: (frenzied: far)
Malin Lindberg ([personal profile] overlevende) wrote2016-03-02 11:00 pm

Application for [community profile] synodiporia

P L A Y E R;
NAME: Kira
AGE: 29
PLAYER JOURNAL: [personal profile] narva
TIMEZONE: CET
CONTACT: discord: Narva#9949 ; plurk: narwa
OTHER CHARACTERS PLAYED: N/A

C H A R A C T E R;
NAME: Malin Lindberg
CANON: Old World of Darkness (Fanon OC)
POINT IN CANON: February 2001
AGE: 27 chronologically; embraced when she was 17, so if she still looked human, that would be her apparent age

APPEARANCE:

Her head is that of a yellow snake, though her eyes are still human and she has bat ears on top of it - her fangs are also still retractable. Her body except for head, hands and feet is covered with thick, brown dog fur and she has bat wings that are too small to allow for flight. Hands and feet resemble those of rats, just with more dangerous claws, and on her abdomen there are spinnerets. She also has a long, fluffy cat's tail.



When trying to obscure herself she uses an oversized military coat, a scarf and huge boots, but due to the bat ears, the tail, the wings and just how long her hands and feet are she still looks severely malformed even under it. Essentially: It only works in the twilight and as long as nobody wants to have a closer look.


CANON HISTORY:

Malin grew up as the single child of an upper class family. Her parents were alcoholics and showed various abusive behaviours towards their daughter, though they mostly neglected her. Due to both of them being quite functional and nice out of their home life, and well, upper class, it was one of those cases where people refuse to believe such things might be possible - alcoholism and abuse only happen in poor families, right?

She got along well enough at school. Though she was neither the best student nor the most popular, she at least managed to never fail classes or ping as weak enough to be bullied.

Nobody noticed when she tried to run away for the first and second time. Or perhaps just nobody cared. And nothing was better after she returned, so the third time, not long before her fifteenth birthday, she went to Copenhagen and stayed there. She managed to make a life somehow, stealing and begging and slowly falling in with drug dealing, when she fell asleep one night in a lonely corner. Only to be woken by hands on her shoulders, pressing her down and against the wall. She fought back, but it really was no use, and her last thoughts before she succumbed to blood loss were how could I nod off in a place like this.

She woke up again alone. Her first nights were frightening, and the nights after were no better. But she survived and learned, somehow. The life of a Caitiff is never easy, but it wasn't really any worse than her existence had been before, she thought - shitty, but she'd never been a quitter.

And then things suddenly got better. She had to have done something really right for once in her life, because an older vampire, Lars Nielsen, decided to adopt her and show her the ropes. Things were looking up, for once. He taught her how to deal with her new life and new powers in better ways and finally introduced her to the Camarilla, and for a few years, things were good. Not perfect, but good.

Right up until the point when her and Lars were ordered before the Prince and Lars was accused of having not adopted, but sired her. Without permission. To this day she doesn't know if the accusation was correct, but she also doubts that it would have really mattered. The only reason why she wasn't destroyed alongside Lars was that one of the Tremere elders had requested that she be spared and given to her instead. Malin hadn't expected that to mean anything good, and it didn't.

See, this Tremere was working on some research about the beast, and a younger colleague of her in this quest had figured that experimenting on its most visual representation, the aftermath of a Gangrel's frenzy, would be a good idea. So Malin was given to this Tremere ancilla, Lise Mikkelsen, who then kept triggering her into frenzies by all means possible, from humiliation to starving to forcing her into fight or committing atrocities.

The Tremere made a mistake, though. She had blood-bonded Malin to her for better control early on, but Malin came to hate her so much that she could shake the bond for a bit and murder the woman. Or, rather: Diablerize her. She might not have done that before Lars's death, but Lise's actions had made her less human than she had once been. The act, of course, didn't help with Malin's humanity, but she was free and managed to escape.

Her automatic response was to head back to her native town, but on the way she realized that that was a terrible idea.

For one, whom would she go back to? And two ...well, unlike before, she would stand out massively anywhere where there were humans. The Tremere's experiments had turned her into a monster straight out of nightmares within a few years.

But she remembered some stories that Lars had told her about the very north of Scandinavia. Dangerous territory, he had said, but beautiful. The last true wilderness of this part of the the world. Ripe with Lupines, but still the best place to be for those Gangrel who really couldn't get by in a city anymore... And the only other vampires there would be independent Gangrel, most likely. She didn't know what that would mean in relation to her, but hoped that it meant that they would just let her be.

So she headed north (though she did pass by her old home to grab some nourishment from her parents in some undefined semblance of revenge). So far, she has managed to survive there quite well, but summer is coming, the time of almost eternal daylight (she isn't quite that far north, sticking to areas where villages are still fairly densely on the ground, but it's enough to be a serious potential problem). She would laugh about how she has the opposite problem now of the one that she had as a human on the street, fearing the summer, if it wasn't so life-threatening...


CANON PERSONALITY: (we want to see your grasp on their personality, their emotions, habits, flaws, relationships, anything and everything, 300-500 words minimum. Especially for OCs, longer is better if you're in doubt.)

POINT OF DEPARTURE: (if OC, AU or PG, please take at least 200 words to explain the differences in background and personality from canon. Specify the game if PG, discuss the universe if AU, and then tell us how these things affected your character. If an OC, tell us how infiltrating would change your character.)


ABILITIES:

Mundane
- She went to school regularly until she was 14 and has that kind of knowledge. She also has a fairly expansive knowledge about drugs and knows how to generally survive without money or a support system in a big city.
- She used to be a good pickpocket and is a good fighter in weaponless combat, though without rules or grace.
- She speaks Swedish (native), English, Danish (if she concentrates, you won't be able to tell that Danish is an acquired language, for her, either) and some German.

Vampire
- Her looks might give her a lot of disadvantages, but they also give her advantages: Her bat ears give her sonar hearing. Her snake head supplies her with a tongue that can smell, taste and feel vibrations at a much higher rate than humans and also heat vision (her fangs however are not poisonous). Her fur gives her additional protection against injury and the cold, her talons and her tail can be used for additional damage in close combat (aggravated and bashing, respectively), and her rat feet allow her to climb and balance better, which her tail helps with also. Her wings support her balance, too, though they aren't big enough to allow her to fly. The spinnerets on her abdomen can create sticky webbing that can immobilize an opponent.
- Animalism 3 (empathic communication with animals, giving orders to animals, calling all animals of a species that are around, cowing mortals into fear/apathy, soothing a creature to make them docile or pull them out of a frenzy)
- Fortitude 3 (greater stamina/toughness, offers a chance to absorb damage done by things that would otherwise cause grievous injuries: Fire, sunlight, vampire bites, werewolf claws, etc.)
- Protean 3 (seeing normally in absolute darkness {eyes will glow red}, making claws that cause terrible damage on hands and feet, melting into the earth)
- Dominate 1 (giving a one-word order to one person)
- Sturdier than a human would be, but at the same time she won't heal with time: She has to pointedly heal even the tiniest scratch. That in turn is a lot faster than running around with your arm in a cast for weeks, though.
- Easily hurt by sunlight and fire, has to sleep during the day (her humanity rating is 5), doesn't breathe, has no body heat, cannot eat/drink anything but blood.
- She can psychologically bind someone to her by feeding them some of her own blood - in the case of mortals, that will also make them immortal and give them supernatural abilities (and it will make animals more intelligent), as long as she keeps feeding them blood in regular intervals.

Not so much an ability: Each of the vampire clans has a curse resting on them, challenging them mentally, socially or in acquiring food. Malin's clan curse gives her an animal characteristic every time she frenzies, every third of which sticks permanently. Those can be physical, but also mental and behavioural.


INVENTORY;
- A huge, , green, hooded military coat
- Men's boots, largest size available in specialized stores
- A scarf
- A battered mug


ANYTHING ELSE WE SHOULD KNOW?
Her and Laughs have very little overlap. They are from the same tabletop game universe (though the metaplot development in their universes differs), but from different gamelines (VtM vs. WtA). While Malin has never been out of Scandinavia, Laughs has never been in Scandinavia. Malin's social circle consists of vampires and people living in Copenhagen and Sweden, while Laughs's social circle consists of werewolves, wolves and a few human kinfolk living in southern Germany and Finland. Laughs wasn't even born yet at Malin's canon point.
In game, they would have no inherent interest in interacting: Laughs, knowing that he can't permanently off the vampires around, would elect to stay away from them in hopes that they can't manipulate him that way smh, and Malin would stay away from the fucking lupine because seriously, you can't trust a lupine to not reconsider tearing you apart smh. I also feel like they would fall into very different niches, CR-wise as well as Jaunt-experience-wise.


S A M P L E S;
ACTIONSPAM SAMPLE: (what we’re looking for is how well you know the voice of your character; we’re not looking for what’s in the action/thought brackets. 8-10 sentences should do (or 100 words minimum). We also allow a 10+ comment thread from a previous game or a thread from the test drive)
PROSE SAMPLE: (here is where we’re looking for your character’s thoughts, their reactions, your writing ability; if this is your first character in the game, then we ask that you write out this sample, 250 words minimum. If this is your second or third character then you’re more than welcome to use a 10+ comment thread from a previous game or a thread from the test drive. if you need to write a new one and are looking for a prompt, check out the ones on the test drives.)