
synodiporia Application: Here. CR/Thread tracker: Here. Opt-Out/Permissions: Here. Skills: Here. Alternate forms: Fox, Owl, Mist, Elf, Stonefolk Mark: For Death, on the back of her legs: A skeleton fox that moves when she does on the left and a skeleton owl that does the same on the right.
Notable changes: Malin has - made peace with her non-human appearance, - firmly ceased to think of herself as Camarilla - is slowly starting to accept that perhaps one or two people (Casper, Jolie, Drizzt) might genuinely want to be her friends without it being useful to them.
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ABOUT
Canon: Classic World of Darkness Name: Malin Lindberg Age: 25 (looks 17) [Syn: 27] Race: Vampire Canon CR: Here.
Clan: Gangrel Affiliation: Vaguely Camarilla [Syn: Vaguely Sabbat] Generation: 12 [Syn: 11] Humanity: 5 [Syn: 4] Stats: Physical/Mental/Social in that order. Protean 3 [Syn: Protean 5], Animalism 3, Fortitude 3, Dominate 1
Short info for the not-canon-familiar Her world is much like ours, just that unbeknownst to most humans, all kinds of supernatural creatures (vampires, werewolves, fairies, people with magical powers, etc) exist. Vampires are structured along the two lines of Clan and political belonging. Malin's clan curse is that they gain animal characteristics every time they lose control to their inner beast and she was forced into losing that control again and again in the name of science, which is why she looks the way she does.
APPEARANCE & ACCENT
- Malin is about 1.70m tall and has short-ish dark brown hair. -There are bumps under the shirt on her back that upon further inspection will turn out to be spidery fingers with skin between the lowest of the digits. They're bat wings growing in, but for the moment they look more like creepy hands. She can even hold items with them if they're not too heavy. -Her ears sit on the top of her head and resemble huge bat ears, while yellow snake scales are starting to grow over her face from both sides. At this point they cover most of her cheeks and her eyebrows. On her cheeks, little dark indentations can be seen that hold heat receptors. Her tongue is forked at the tip and slightly longer than a human's, easy enough to keep inside but threatening to dart out whenever she doesn't pay attention. -Her torso and her upper arms and thighs are covered in thick brown (dog) fur and she has a thick, bushy (cat's) tail that is just not long enough to touch the ground when she stands. - Her hands and feet have talons of about three centimetres length on them and look oddly discoloured and long - a bit too bony, the skin a bit too white for comfort, the digits slightly too long and oddly proportioned in comparison to the palm. -She typically wears a t-shirt, a comfortable track suit jacket and grey sweatpants.
-When speaking English, she has an audible accent that is clearly Scandinavian, but a bit hard to place beyond that. When speaking Swedish, she sounds like she is from the Stockholm area, when speaking Danish, she sounds like she is from Copenhagen.
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BASICS

NAME: Malin Lindberg
CANON: Old World of Darkness
CANON POINT: Late 1999
STATUS: Single
HOME: Sweden & Copenhagen
PERMISSIONS BACKTAGGING: Y
4TH-WALLING: Ask
THREADJACKING: Y
MIND READING: Y
FIGHTING: Y
ROMANCE: Y
INJURY: Y
KILLING: Y
OOC NAME: Kira
JOURNAL: narva
PLURK: narwa
Discord: Narva#9949
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Night falls on Yensid (Jaunt) | Investigating
Stonefolk are reptilian humanoids that average out at about seven feet tall [Malin is 7'5"/226 cm]. They have four fingers and four toes, and these fingers and toes are often tipped in wicked claws. They have fine feathers in lieu of actual hair, and their skin tones tend to be maroons, deep blues, and dark greens. Many of them have wings, but these wings are incapable of supporting true flight [Malin has wings]. They only allow for gliding. Some have tails, but not all do [Malin doesn't have a tail]. They are sensitive to light and prefer to be out and about at night, but can be active during the day when necessary.
Summary:
Malin was out and about during this jaunt, trying to infiltrate the stone folk society a bit and advocate for a soft opening. She also spent much time in Liminal, opening the bar, improving it and finally turning it permanent.